lohaux.blogg.se

Assaultcube server commands
Assaultcube server commands















#ASSAULTCUBE SERVER COMMANDS SOFTWARE#

This library is free software you can redistribute it and/or modify it under the same terms as Perl itself. This project is sponsored by COPYRIGHT AND LICENSE Props goes to the BS clan for the support! Their current development state is largely 'they do what I need them to,' but if you need/want them to do something else then feel free to open an issue (or submit a PR). When I first installed it via pacman, it ran so smooth that you wouldnt believe it. Now Im not much of a gamer, so sorry if this sounds, well, noobish. The loaded defs on the client ( not sure what it exactly means, ha! ) AUTHOR Welcome to my assorted pack of DMO file utilities for the game AssaultCube I use them to help run AC LAN parties, hopefully you find them (or some subset of them) useful as well. I know many of you have heard of the first-person shooter for linux, assaultcube. I tried lots of ways but not really working. Now, after a restart, it is so laggy the game isn't playable. Im trying to run game on gamingAnywhere 'Event-Driven Server' by shell scripting at startup. When I first installed it via pacman, it ran so smooth that you wouldn't believe it. The default is -h768 -t Forces AssaultCube to run in 'window' mode (turns fullscreen off). Now I'm not much of a gamer, so sorry if this sounds, well, noobish. The default is -w1024 -h Y Sets the desired screen height to Y.

assaultcube server commands

The ip of the client who just connected version I know many of you have heard of the first-person shooter for linux, assaultcube. As this class extends the Games::AssaultCube::Log::Line::Base class, you can also use it's attributes too. Those attributes hold information about the event.

assaultcube server commands

This line is emitted when a client connects to the AC server.

assaultcube server commands

Normally, you would not use this class directly but via the Games::AssaultCube::Log::Line class. This module holds the "ClientVersion" event data from a log line. Games::AssaultCube::Log::Line::ClientVersion - Describes the ClientVersion event in a log line ABSTRACTĭescribes the ClientVersion event in a log line DESCRIPTION















Assaultcube server commands